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Devlog
Battin' for a Bruisin'
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Devlog
Week 6
November 03, 2025
by
DylanFrenzy
#week6
Week 6 has been a bit of a slower week, where I mainly have just properly set up the new Unity project, a bit late I think into the project but better late than never. I brought in all my assets I hav...
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Week 5 - Expanding The Deck
October 22, 2025
by
DylanFrenzy
1
#Week5, #Devlog, #Art
This week I continued on my deck, expanding on it and working in some cards that work hand in hand with the frustration meter and it's mechanics. There are still more I would like to do in this area o...
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Week 4 (Post Second Playtest)
October 22, 2025
by
DylanFrenzy
#Week4, #Devlog, #Art
After the second playtest of my prototype, that included additions inspired by Dean's prototype from the first week, it seemed to have gone well, and people understood and liked what I had done for it...
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Week 3 - Second Playtest (Dean)
October 11, 2025
by
Dobbey97
For the second week of prototyping we were given a prompt called "Corrupted Vision" to work from. I thought I'd like to continue work on my previous prototype from week one so I began by trying to fig...
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Week 3 - After the First Playtest and preparing for the Second one
October 09, 2025
by
DylanFrenzy
#gamedev, #devlog, #week3
The first playtest went fairly well, Most people I showed my project were a fan of my animations. I got some feedback that they were charming and funny so I am going to stick to the style I did for th...
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Week 2 - First Playtest (Dean)
October 05, 2025
by
Dobbey97
For my prototype I recreated a miniature version of a baseball field by drawing a diamond and then sketching 4 bases at each point; 1st base, 2nd base, 3rd base and home base. My prototype consists of...
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Week 2 - Pre Playtest (Dylan)
October 01, 2025
by
DylanFrenzy
#Week2, #Devlog
My first prototype that I have made that will be showcased for our first playtest session was a group of animations that I had done with Adobe Animate. These are for between when the player chooses be...
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Week 1
October 01, 2025
by
DylanFrenzy
#Devlog, #Week One
Devlog 1- Battin’ for a bruisin’ Using Unity, Dean and I plan to make a game based on baseball that is a mix of the regular sport as well as a first-person brawler. The game plans to work off the...
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